Wednesday, July 8, 2009

Patch 3.2

world of warcraft gold farming tips, trick, guides, etc brings you....stuff on patch 3.2 =D

My breakdown/summary of patch 3.2


Many things are happening in patch 3.2 and most of them are positive =D. Shammies are getting buffed =D (i play a shammy) /flex =P. Mages didn't get nerfed in this patch patch /gasp...they even getting buffed a bit /double gasp.

mage patch notes
Arcane Blast: Mana cost reduced by 12%.
Frost Bolt, Cone of Cold, Frost Ward, Ice Armor, Frost Armor, Frost Nova, Ice Lance, and Ice Barrier: The mana cost on these spells has been reduced by approximately 15%.
Invisibility: Can no longer be interrupted by a hostile action or damage done during the 3-second Fade time, however an invisible mage can still be stunned or silenced.
Talents
Fire
Empowered Fire: In addition to its existing effects, this talent now also grants a 33/67/100% chance to regain 2% of base mana each time the Ignite talent deals damage.
Frost
Empowered Frostbolt: Instead of increasing critical strike chance by 2/4%, this talent now reduces the cast time of Frostbolt by 0.1/0.2 seconds.
Permafrost: In addition to its existing effects, this talent now also causes the mage's Chill effects to reduce healing received by the victim by 7/13/20%

Also mounts will be a lot better now too =D...better as in cheaper and u can get it at lower lvls =D. 60% ground mounts will now be able to be purchased for 4g!!! Also, 100% mounts will now be able to be purchased at lvl 40 for only 50g!!! The normal flying mount speed will be increased to 150% and will be purchasable at lvl 60 for 600g! (i can finally get it for my hunter alt that i nvr lvl =P).

Dodge per agility is getting nerfed ='( not like i have a rogue or anything but ='(.


New instance thing kinda...
Construction of the Crusaders' Coliseum is complete. New raid normal and Heroic modes for the Crusaders' Coliseum can be toggled using the Dungeon Difficulty setting. This applies to 10 and 25-player versions. 10-player (normal), 25-player (normal), 10-player (Heroic) and 25-player (Heroic) all share separate raid lockout timers.
Trial of the Champion
5-player (normal and Heroic mode) dungeon.
Daily quest added to the Heroic daily dungeon quest giver.
Trial of the Crusader
10 and 25-player (normal mode) raid dungeon.
Trial of the Grand Crusader
10 and 25-player (Heroic mode) raid dungeon.
Crusaders' Tribute: Active on Heroic difficulty only, the tribute system will limit players on the number of attempts the raid is allotted each week. Additional rewards can be earned depending on the number of attempts left in the tribute run each week when the final boss is defeated.


New bg =D yay!

Isle of Conquest, the new 40 vs. 40-player siege-style battleground is now available for testing.
Two level brackets are available: 71-79 and 80.
Defend the walls of your keep and protect your general by killing enemy players and destroying their siege vehicles.
Capture the Docks, Airship Hangar, or Siege Workshop for access to destructive siege vehicles or strategic attacks on your enemy's base.
Capture the Oil Derrick or Cobalt Mine for their resources to garner reinforcements and a steady flow of bonus honor.
To claim victory, bust through the enemy's keep walls (or find other ways to get inside) and kill their general, or obliterate your opponents until their reinforcements are depleted.
Bgs are fun =D.


Druids now look different in cat and bear form depending on your hair cut, facial hair, and skin tone =D....finally druids can be telled apart and more customized =D.

Lots of =D in this post =D.



Soulbound items can now be traded with other members in party or raid within two hours of aquiring then item...[(this way the lazy GM's won't have to help everyone do it =P)i had to have a gm help me transfer 3 different soulbound items in 2 days =P].

New Dungeon Loot Feature
Players will now be able to trade soulbound items with other raid or group members that were eligible for the loot. This system will work like the Item Buy Back system and allow 2 hours for players to trade an item after it has been looted. Players who choose to enchant or add gems to the item will get one last confirmation before losing the ability to trade the item.





Axe Specialization (Orc): The weapon bonus from this effect now applies to fist weapons in addition to axes.
Tauren now have the option of changing skin tone by visiting the barber shop.
Taurens can be like MJ =D....MJ's moonwalk is AMAZING!!!!!

Mp5 is getting buffed =D
Mana Regeneration: All items that provide "X mana per five seconds" have had the amount of mana they regenerate increased by approximately 25%.
Sheesh thats rite if they didn't do that mana regain woulda been horrible cuz they nerfed spirit last patch...or was it two patches ago... doesn't matter.




Lots of class are recieving minor talents and spell changes...doesn't rly matter all that much...
BUT...BUT ROGUES CAN USE AXES NOW!!!!!! WHOOOOTTTTT!!! =D

After much quiet contemplation, rogues now possess the ability to learn how to use one-handed axes.
Talents
Combat
Sword Specialization: This talent is now called Hack and Slash and applies to axes as well as swords.
Subtlety
Shadow Dance: Cooldown reduced to 1 minute. Now lasts 6 seconds, down from 10 seconds.



Blizz made many things more specific and questing easier =D

Quest creatures and objects will now show on the player's world map.
A skull graphic will be placed on the map in the general area where players can find creatures they must kill for a quest.
A skull graphic with red eyes will be placed on the map in the general area where creatures can be found that must be killed in order to collect quest objects.
A gear/cogwheel graphic will be placed on the map in the general area where players must loot quest objects found in the world.
A chat bubble graphic will be placed on the map in the general area where players must interact with a specific NPC for a quest.
A yellow question mark graphic will show on the map to provide the location of a NPC whose quest the player has completed.
The quest log is now double-paned for more easily viewing quest information. The list of all quests a player has will show in one pane, while the quest details of any highlighted quest will display in the next.
Character name auto-completion for the chat frame, pop-ups, and mail interface can be enabled through an interface option in the Development settings.
Character names can now be colorized according to class in the chat frame through an interface option in the Development settings.
Casting bars under a target's portrait will now indicate whether or not the cast can be interrupted.
Druids will now be able to see their mana bars when shape-shifted.
Item Comparisons: Holding the shift key while hovering over an item will now display the stat differences with the item currently equipped in the relevant slot.
Item Level: A new option has been added under Display in the Interface Options to show the item level on item tooltips.
Macros and scripts will no longer be able to target totems by name.
Vendor prices will now be listed on items whether or not players are at a vendor.


There's a bit more of other stuff but those are the more important parts which brings us to....

Thats all for now from us at world of warcraft gold farming tips, tricks, guides, and etc.

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